you dont need to give any explanations on what or why are doing what you do (re: porting instead of making it native) being a developer myself i know the feeling....
Keep up going
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you dont need to give any explanations on what or why are doing what you do (re: porting instead of making it native) being a developer myself i know the feeling....
Keep up going
I'm not really questioning the dev process, but I did think the price question was valid (why we pay more for a ported game than the navtive platform users). Either way I'm still going to be buying most if not all of Second Gear's releases. And still going to leave honest reviews, which usually end up 5 stars Just because they are good, I do like them, and I've no problem coughing up a few bucks for apps/games I like. And if some of the other Android apps I already use get ported over, then I'll pay for them to. No problem.
Ask Fonware how insistent I am about supporting developers haha.
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*edit* I'd pay for Android apps already if I could. But google says my money is worthless unless I attach an Android device to my account... And Amazon flat out won't sell to my region. Luckily I bought some when the leaked player came out, so I have no guit using them.
Price parity is restored - it's the same price on both platforms from now on.
See. What I liked about shopping on MobiHand, was I could just flat out buy copies for people I knew :\ App World's so much more work... Transfer money, get people to quit being lazy... :\
That is cool though. Limited good game selection I should hope means bigger first week sales compared to Android. Perhaps even bigger long term sales.
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