By the way any chance of the n64 emulator coming out soon?
I heard that xsacha was working on it
Sorry not working on it. Emulator had no ARMv7 optimisations so I didn't bother. I'll wait for github on proper base.
Might work on the all-in-one emulator with Qt frontend though.
Originally Posted by Catalystg
Known Issues
Display isn't locked to landscape when opened while in portrait.
just updating on my problem. ive tried another game, Chrono cross cd1
The app doesnt crash anymore but when i try to load those 2 games it just freezes.
Update:
I got it working. I took the BIN/Cue files out of the rom folders they came in and changed.bin --->.BIN
i also changed .cue--->.CUE
Im not sure if i did any unnecessary stuff but doesnt matter got it working
I have been playing Suikoden 2 and Final Fantasy Tactics using this emulator~ works flawlessly! next game to try out, Saga Frontier 2 and Tales of Destiny 2!
Gameplay is smooth. Having trouble with no music in a lot of games though. Resident Evil plays music in-game but not cut scenes and no voices most of the time. Other games it's just a music issue. Rips I make are pretty perfect so it's just down to compatibility I'm guessing. Still amazing with have this and can only get better in time
Gameplay is smooth. Having trouble with no music in a lot of games though. Resident Evil plays music in-game but not cut scenes and no voices most of the time. Other games it's just a music issue. Rips I make are pretty perfect so it's just down to compatibility I'm guessing. Still amazing with have this and can only get better in time
For audio issues try changing xa and cdda options in cfg/Pcsx.cfg to 0. I haven't had issues with audio on popular games ie ff7,8,9 chrono cross, MGS etc. Though I obviously haven't tried everything. Somethings will come down to core emulator compatibility which I'll merge in when fixes are available.
Sorry not working on it. Emulator had no ARMv7 optimisations so I didn't bother. I'll wait for github on proper base.
Might work on the all-in-one emulator with Qt frontend though.
Easy fix! That's only bug? Cool!
Found out just after posting but haven't had time to add the one line.
The folder structure will create itself as I said in original post.
Currently, all bin and cues need to be at the iso level with no subfolders.
Start a spreadsheet. List what works and what does not, and when it crashes. Send it to me after a week or so and I will make a compatability spreadsheet with everyones findings. [email protected]