Let me introduce our other game. Battle Frogging II is our latest title and it was just released for Playbook.
The time has passed since the last war against Beavers and Frogs have been living peacefully... But beavers want revenge! They have developed new weapons and ready to strike back!
For example when you launch a Beaver and it flies through the air it seems like it is in slow motion, I think the effect was more apparent when it hits and you are waiting for the structure to come down. Comon....Fall Already I have more Frogs to kill
Obviously you don't want it to go at warp speed but I think you need to find a good balance and right now it feels way too slow, it gives the feeling that the hardware is having a hard time processing the game.
I am commenting on the video you posted, I have not had a hands on.
If this video does not accurately represent the in game speed can you post of video of actual game footage on the PB? You know one of those fancy videos of someone holding the playbook and playing the game?