Hi im new to developing on the blackberry playbook and I need someone to show me how to develop for the playbook. I want to understand how to code for the playbook not for bb10. I want to get familiar with how to make an app from scratch instead of using the openGL templates given.
Hi im new to developing on the blackberry playbook and I need someone to show me how to develop for the playbook. I want to understand how to code for the playbook not for bb10. I want to get familiar with how to make an app from scratch instead of using the openGL templates given.
Step 1 - Place Playbook on a hard flat surface
Step 2 - Find toolbox
Step 3 - Grab largest Object from toolbox
Step 4 - Grasp object firmly in hand
Step 5 - Raise object in hand over head
Step 6 - Keep your eyes on playbook
Step 7 - Swing arm down as hard as possible while aiming object at playbook
Step 8 - Repeat - starting at Step 5 to Step 8
Hi im new to developing on the blackberry playbook and I need someone to show me how to develop for the playbook. I want to understand how to code for the playbook not for bb10. I want to get familiar with how to make an app from scratch instead of using the openGL templates given.
Using WebWorks, or... ?
The neat thing about WebWorks What's a WebWorks app? - HTML5/WebWorks for BB OS, BB10 and PlayBook - BlackBerry Developer and the bbUI framework is it's more-or-less compatible with both the PlayBook and BB10, so even if create your app for the PlayBook, you can still tweak a few things and get it working on BB10 without it being a huge deal, should you decide later to do so.
Step 1 - Place Playbook on a hard flat surface
Step 2 - Find toolbox
Step 3 - Grab largest Object from toolbox
Step 4 - Grasp object firmly in hand
Step 5 - Raise object in hand over head
Step 6 - Keep your eyes on playbook
Step 7 - Swing arm down as hard as possible while aiming object at playbook
Step 8 - Repeat - starting at Step 5 to Step 8