1. StorminTrojan's Avatar
    Game is played in 1st person point of view. Your character would be an outline so the opponent would be visible. Due to the limit perhaps keep the characters to a minimum. Controls of course would have to be different. Perhaps make it a series taps rather than motion of joystick. Bad idea?

    Posted from my CrackBerry at wapforums.crackberry.com
    03-09-09 10:02 AM
  2. derekflint's Avatar
    Far from a bad idea. The main issue would be the control system; considering that you mention Streetfighter, I take it that you are considering combo moves - in which case a series of icons/buttons along the bottom (or in SNES/Megadrive layout) could be worth considering. Or you could simplify it further, from a gameplay perspective, by having hit points on the opponent (chin, chest, gut) - perhaps a dodge move controlled in a similar fashion to Brickbreaker?
    03-09-09 10:31 AM
  3. RobUM2011's Avatar
    Tilt to walk (not first person, use standard Streetfighter view), flick phone upwards to jump (not swipe, use accelerometer). Tapping and swiping does combos. I think that would be cool
    Last edited by RobUM2011; 03-09-09 at 10:38 AM.
    03-09-09 10:34 AM