Geekbench results for quad core BlackBerry running 10.3.0.686
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Posted via CB1009-21-14 04:19 PMLike 0 - Here is the latest, when will they do a native BlackBerry App to kick a$$ of those haters ?
http://browser.primatelabs.com/geekbench3/810568
Posted from my flawless BlackBerry Z30
Posted via CB10eyesopen1111 likes this.09-22-14 12:46 AMLike 1 - I'm not quite sure if it's really faster or they just cheat. Samsung cheated before, they overclocked the cpu for the time the app was running. Also iphone hasn't got true multi tasking and they prioritize the Ui to run as smooth as it can, therefore if the geekbench app runs the benchmarks in the main thread, it may simply get more cpu power prioritized for it, while others phone would have apps running in the background as well. To properly test performance you should open 4 apps and test how well they perform in a true multi tasking environment. Oh wait... you can't do that on an iphone.
BlackBerry Q10 SQN100-3presean likes this.09-22-14 12:58 AMLike 1 - I'm not quite sure if it's really faster or they just cheat. Samsung cheated before, they overclocked the cpu for the time the app was running. Also iphone hasn't got true multi tasking and they prioritize the Ui to run as smooth as it can, therefore if the geekbench app runs the benchmarks in the main thread, it may simply get more cpu power prioritized for it, while others phone would have apps running in the background as well. To properly test performance you should open 4 apps and test how well they perform in a true multi tasking environment. Oh wait... you can't do that on an iphone.
BlackBerry Q10 SQN100-3
Posted via CB10eyesopen1111 likes this.09-22-14 01:13 AMLike 1 -
Note 3?s benchmarking ?adjustments? inflate scores by up to 20% | Ars Technica
edit: btw if you care about synthetic tests, how about that you have 2 gigs less memory than the passport? let me guess, youll say ios doesnt need more lmao09-22-14 02:24 AMLike 0 - Can't stop laughing lol, the so called active frames is that what you mean by multitasking? What is there so active on the frames?, when I have facebook on active frame and I re-open it, it has te reload again to see new posts, nothing active about it, same thing for IOS it just leaves it "open" but only refreshes it when you actually open it soooooo we don't need the 3Gig of ram. I just look at numbers and the numbers are saying and you can not deny that that the Iphone 6 does a fantastic job with the dualcore clocked at 1.4
Posted via CB1009-22-14 02:50 AMLike 0 - Run a youtube video in the browser, it will keep playing. Pretty easy example of true multi tasking. Also you are clearly an isheep, bb10 is super smooth even without quad core etc and it doesn't require more than 1gb of ram to just run a single app either. But unlike with your iphone6 I can run more because theres free ram. So if your iphone has something super useless it's epic and awesome and revolutionary but if it lacks something every other phone has its not needed? Isheep right there. I won't be checking this thread anymore cause it's pointless
BlackBerry Q10 SQN100-309-22-14 03:03 AMLike 0 - Remember, the apple chip is 64 bit. A 32 bit chip needs 4 instructions to perform a 64 bit instructions. So a dual core 64 bit behaves like a quad core with twice the clockspeed (for 64 bit operations).
This would mean the performance of the a8 is similar to a 2.8ghz quad core 32 bit cpu.
For 64 bit optimised apps (ie. Benchmarks) it would be fast.
Posted via CB10Daveensannie and eyesopen1111 like this.09-22-14 04:14 AMLike 2 - Forgot to mention, for 32 bit apps (if compatible) there would be no advantage unless the 64 bit chip could emulate 4 cores. You would only double the performance - so you get a quad core 1.4ghz. Not that fast.....
Posted via CB10Daveensannie likes this.09-22-14 04:16 AMLike 1 -
- Remember, the apple chip is 64 bit. A 32 bit chip needs 4 instructions to perform a 64 bit instructions. So a dual core 64 bit behaves like a quad core with twice the clockspeed (for 64 bit operations).
This would mean the performance of the a8 is similar to a 2.8ghz quad core 32 bit cpu.
For 64 bit optimised apps (ie. Benchmarks) it would be fast.
Posted via CB10
Here are the 2 main benefits of having a 64-bit CPU:
1. More bits means the CPU can do things more accurately: more decimals, larger numbers etc. (has no impact on mobile phones)
2. The CPU can address a larger number of memory locations: more than 3.1GB which is the limit for 32-bit CPUs (again no impact on mobile phones)
The A8 is fast, but not because it's 64-bit. The old 32-bit A6 was also pretty fast for a dual core SoC.
Posted via CB10itzJustMeh likes this.09-22-14 05:49 AMLike 1 - Pretty sure the limit is around 3GB (it varies depending on device): http://en.m.wikipedia.org/wiki/3_GB_barrier
Posted via CB1009-22-14 08:45 AMLike 0 -
Posted via CB1009-22-14 12:13 PMLike 0 - Can't stop laughing lol, the so called active frames is that what you mean by multitasking? What is there so active on the frames?, when I have facebook on active frame and I re-open it, it has te reload again to see new posts, nothing active about it, same thing for IOS it just leaves it "open" but only refreshes it when you actually open it soooooo we don't need the 3Gig of ram. I just look at numbers and the numbers are saying and you can not deny that that the Iphone 6 does a fantastic job with the dualcore clocked at 1.4
Posted via CB10
Posted via CB1009-22-14 12:51 PMLike 0 - Actually, as a lot of modern apps use 64bit arithmatic, you need at least 4 instructions to perform it on a 32 bit. For example, a 64 bit integer multiplication is (result is 128 bits):
on a 64 bit machine
----------------------------
result = a x b (each 64 bit) - depending on architecture, optimised to 1 pipeline clock (you can have an answer every clock cycle after the pipeline fills)
on a 32 bit machine
---------------------------
(<< means shifted left, or in other words the larger part of the 64 bit number)
a = a1<<32 + a2
b = b1<<32 + b2
so axb = a2*b2 + (a1*b2)<<32 + (a2*b1)<<32 + (a2*b2)<<64
Now with modern processors, you can shift and add a result, so you really only have the 4 multiplication:
clock 1: a2*b2 => register
clock 2: (a1*b2)<<32 => added to register
clock 3: (a2*b1)<<32 => added to register
clock 4: (a1*b1)<<64 => added to register
Hence, a 64 bit CPU does the multiply in one pipeline clock, the 32 bit does it in 4. If you optimise your program for 64 bit calculations, you will gain up to 4 times the performance. That is why 32 bit code has no benefit. Unless your 64 bit CPU can emulate 2 32 bit cores (like many 64 bit desktop CPUs), then it will not benefit from any speed up. So no 32 bit emulation, it is a clock for clock.
No emulation (ie. only one 32 bit instruction per 64 bit core): A8 equivalent dual core 1.4G
Emulation of 2 32 bit cores on a 64 bit core: A8 equivalent quad core 1.4G
Optimisation to 64 bit coding: 4 x speedup which is either dual core 5.6G (4 times the clock), or quad core 2.8G
There are lots of other factors, like cache, pipeline structure, memory bandwidth etc. The bottom line is that doubling the number of bits squares (4x) the performance if the app can make use of the full bit space.
Benchmarks compiled for the apple will be 64 bit optimised - hence great results. Real world 32 bit apps - not so fast09-22-14 05:08 PMLike 0 -
- Samsung is known to cheat these tests. Why some of you think Apple wouldn't either is beyond me.
Z10STL100-3/10.2.1.324709-22-14 06:37 PMLike 0 -
- Pretty sure the limit is around 3GB (it varies depending on device): http://en.m.wikipedia.org/wiki/3_GB_barrier
Posted via CB10
ARMv8 processors (such as Apple's A7 and A8) have a sizable speed advantage from the considerable extra register space, if you have code compiled to take advantage of this. Most of Apple's frameworks and shared libraries are compiled to take advantage of this. So are most iOS apps submitted over the past year.
Sent from my iPhone using Tapatalk09-22-14 06:46 PMLike 0 - One of the Geekbench developers here. We've been unable to find any indication that Apple manipulates benchmark scores.eyesopen1111 likes this.09-23-14 01:29 PMLike 1
- i've always thought benchmarks are about willy waving and nothing more. To be honest if your phone does what you want it to do, doesn't appear to slow down appreciably, who cares what tricks of multitasking or suspending are going on? I'm not even sure how reliably a high number on one phone measures this against another phone.
If it can meet your needs surely that's what matters? There are times when ios suspending apps is a good thing I reckon. Certainly battery optimisation is pretty good. Some apps don't fully suspend also, certain threads are left able to run I thought also, such as music , video? Multitasking or not, hardly matters really in real terms.11-15-14 01:47 PMLike 0
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Geekbench results for quad core BlackBerry running 10.3.0.686
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