08-08-17 08:55 AM
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  1. Emmerich's Avatar
    What is the difference between the ES2 and ES3 builds? Edit: it's the OpenGL version.

    Glad there's an updated fork

    Early impressions:

    - Really like that additional cores can be downloaded directly from the app, and that it exposes the config file and allows for on-the-fly customization while paused. Very nice. Edit: custom input mappings modified within the app seem to be reset occasionally on re-launch though, not sure what happened there.

    - Would be nice to have single-touch menus rather than double-tap when pressing menu items.

    - A way to map diagonal D-pad (eg: up+left) to a single physical button would be good since it's hard to perform diagonals with the Passport keyboard otherwise. Even better would be if the touchpad of the Passport's keyboard could be used instead, so one side could be for pressing down the regular button keys while the other side simultaneously reads analog mappings from movement of the thumb over the surface. Not sure if that would be possible but one can dream

    - A custom app URI implementation would be a useful addition, to be able to launch directly to a specific game from a homescreen shortcut.
    Last edited by Emmerich; 07-27-17 at 10:24 PM.
    07-27-17 07:11 PM
  2. minttea's Avatar
    Is anyone playing N64 roms?
    What core should I use?
    08-08-17 08:55 AM
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