1. lyricidal's Avatar
    So today I stumbled upon a great post: http://forums.crackberry.com/f243/ho...aybook-617889/

    With the .swf readily available, I tried to package it into a .bar file, just for the sake of trying.

    After messing around and finally getting the .bar signed properly, I got it installed to my PlayBook:
    https://dl-web.dropbox.com/get/PlayB...jpg?w=c37e0877

    The issue I'm having now is that it runs nothing like the original .swf that was downloaded. The app loads up straight into the game, no screen to select 1/2players, etc. and it does not detect touch

    Curious if there is something that needs to be done to get these .swf files to work correctly following the method I tried.

    I know bookmarks work and all, but would be nice to kinda have them packagable as apps that you can install

    Notes:

    "DuckHunt-app.xml"
    <?xml version="1.0" encoding="utf-8" standalone="yes"?>
    <application xmlns="http://ns.adobe.com/air/application/2.5">
    <id>com.freegames.duckhunt</id>
    <versionNumber>1.0.0</versionNumber>
    <filename>Duck Hunt</filename>
    <description>Duck Hunt</description>
    <name>Duck Hunt</name>
    <copyright></copyright>
    <initialWindow>
    <content>DuckHunt.swf</content>
    <systemChrome>none</systemChrome>
    <transparent>false</transparent>
    <visible>true</visible>
    <fullScreen>false</fullScreen>
    <autoOrients>false</autoOrients>
    <aspectRatio>landscape</aspectRatio>
    <maximizable>false</maximizable>
    <minimizable>true</minimizable>
    <resizable>false</resizable>
    </initialWindow>
    <customUpdateUI>false</customUpdateUI>
    <allowBrowserInvocation>false</allowBrowserInvocation>
    </application>

    and

    blackberry-tablet.xml

    <qnx>
    <initialWindow>
    <systemChrome>none</systemChrome>
    <transparent>false</transparent>
    </initialWindow>
    <publisher>Free Games</publisher>
    <category>core.games</category>
    <icon>
    <image>Icon_86.png</image>
    </icon>
    <splashscreen>duckhunt-splash.jpg</splashscreen>
    </qnx>
    05-23-11 11:12 PM
  2. anon(835884)'s Avatar
    One of the guys that works for me tried as well but with no luck either.

    I like experimenting and all too but I don't really see any benefit in doing this vs. just loading the .swf file(s).

    Kinda interested to see if someone can figure this out tho...
    lyricidal likes this.
    05-24-11 02:08 AM
  3. Bla1ze's Avatar
    Get in touch with Keeper JD, he may be able to help ya out..
    [PlayBook] Side Load PlayBook Apps (Windows) � BerryReview Forums
    cuong205a and lyricidal like this.
    05-24-11 03:13 AM
  4. Tjitte's Avatar
    I also tried this and I discovered that it doesn't work most of the time. I tried packaging the Photoshop Express Editor in a bar file. It worked, but I could not get passed the loading screen so it was not functional.
    lyricidal likes this.
    05-24-11 05:05 AM
  5. lyricidal's Avatar
    Mainly just for the sake of doing it lol but a few things I thought would be beneficial is to have a particular icon and to prevent accidental scrolling in the game - with the .swf I would sometimes scroll the whole screen up or down and with the .bar it seemed to stop this.
    One of the guys that works for me tried as well but with no luck either.

    I like experimenting and all too but I don't really see any benefit in doing this vs. just loading the .swf file(s).

    Kinda interested to see if someone can figure this out tho...
    Posted from my CrackBerry at wapforums.crackberry.com
    05-24-11 09:58 AM
  6. anon(835884)'s Avatar
    Mainly just for the sake of doing it lol but a few things I thought would be beneficial is to have a particular icon and to prevent accidental scrolling in the game - with the .swf I would sometimes scroll the whole screen up or down and with the .bar it seemed to stop this.

    Posted from my CrackBerry at wapforums.crackberry.com
    Most games I've found you can prevent the accidental scrolling by going full screen with a double tap on the screen.
    Last edited by Lucky45; 05-24-11 at 03:32 PM.
    05-24-11 03:28 PM
  7. rrrebo's Avatar
    3 .swfs walk into a .bar...
    05-24-11 03:31 PM
  8. compgen25's Avatar
    the reason touch probably doesn't work is although it is a flash file it was not written with the playbook sdk. because of that it does not recognize when you touch the screen.
    05-24-11 03:56 PM
  9. jalaw's Avatar
    I also would like to know how to convert .swf to .bar. I created simple clocks and calenders with Sothink SWF Quicker.

    I would like to convert them to .bar so they dont time out in five minutes.
    lyricidal likes this.
    06-11-11 07:32 PM
  10. jalaw's Avatar
    Any advice or is it not possible to do?
    06-12-11 04:07 AM
LINK TO POST COPIED TO CLIPBOARD