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  1. A7omic's Avatar
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    Thread AuthorThread Author   #301  

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    Quote Originally Posted by Meltbox360 View Post
    Button layout is a known shortcoming of the touchcontroloverlay library. It is on their todo list. The rest I do not know o.O
    I have no intention of updating tco to save where you put the buttons. We are going to give you the ability to add your own control files.
  2. A7omic's Avatar
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    Thread AuthorThread Author   #302  

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    Quote Originally Posted by zethaaron View Post
    For the game saves, you can't cycle after a save. By that I mean, if you save Super Mario World, the save won't go through if you cycle to a new rom, you have to save from Super Mario, then close the app with Super Mario still running. I don't think the time frame matters, just so long as you don't cycle to a new app before closing. That was what made sure my saves kept and it definitely worked, but I'll admit I haven't used the newest version yet so this may no longer work.
    This is incorrect, this issue was fixed a long time ago. If you use the newest version this will work.
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    zethaaron (02-21-2012) 
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  3. jtokarchuk's Avatar
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    #303  

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    Quote Originally Posted by zethaaron View Post
    For the game saves, you can't cycle after a save. By that I mean, if you save Super Mario World, the save won't go through if you cycle to a new rom, you have to save from Super Mario, then close the app with Super Mario still running. I don't think the time frame matters, just so long as you don't cycle to a new app before closing. That was what made sure my saves kept and it definitely worked, but I'll admit I haven't used the newest version yet so this may no longer work.
    This issue has been fixed. As far as you "losing your save" we will need a better explanation. If memory serves me, I don't think your life count saves in smw, and are you saving before quitting? (Beating a ghost house)

    Give us a very detailed explanation so we can pinpoint a problem if it exists.
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    zethaaron (02-21-2012) 
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  4. dhyde79's Avatar
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    #304  

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    so, you're saying when I leave this game it should save it, but, when I have to cycle back to this rom (since it's not the only one in the folder) then I lose my save?
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    There's Always Free Cheese In A Mouse Trap....
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  5. A7omic's Avatar
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    Thread AuthorThread Author   #305  

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    No. YOU need to save your game either using the in game save methods such as completing a Ghost House in Mario or use the save state button. Additionally you must give the app permission to access your shared files. When you come back to the game your save should be there.

    If it is not and you are following what we said then we will need full details to help you further. Details such as which bar version do you have installed, what steps from start to finish are you performing.
    ambarmetta likes this.
  6. dhyde79's Avatar
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    #306  

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    ok, where's the save state button, cause I can't find that one....

    (it did save after the ghost house, but, that's with me dumping all of the other roms out of the folder to my large roms folder that the app doesn't look at)
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  7. A7omic's Avatar
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    Thread AuthorThread Author   #307  

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    Quote Originally Posted by dhyde79 View Post
    ok, where's the save state button, cause I can't find that one....

    (it did save after the ghost house, but, that's with me dumping all of the other roms out of the folder to my large roms folder that the app doesn't look at)
    Ya so you obviously do not have the most recent version as I suggested before. Please see the first post of this thread.
  8. dhyde79's Avatar
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    #308  

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    nope, you're right, I thought I had it, but, upon checking, it's 7 that I had....

    thanks!
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  9. offthahorseceo's Avatar
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    #309  

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    i know it JUST released but is there gonna be a way to use the blackberry remote to control thus emulator? i saw the article saying it basically acts as an HID device
    Epic Falcon vs Squirrel Recorded by PlayBook | follow @offthehorse | Download my FREE game for PlayBook: Lowrider on AppWorld|
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  10. GreaverBlade's Avatar
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    #310  

    Default 2.0 update breaks ROM cycle

    Since installing the 2.0 update today, the ROM cycler exits the emulator. I have tried the .6, .7, and .8 versions and the emulator crashes to "desktop" in all versions. Is anybody else encountering this issue?
  11. GreaverBlade's Avatar
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    #311  

    Default 2.0 update breaks ROM cycle

    Since installing the 2.0 update today, the ROM cycler exits the emulator. I have tried the .6, .7, and .8 versions and the emulator crashes to "desktop" in all versions. Is anybody else encountering this issue?

    EDIT: Resolved!

    The emulator simply didn't like loading the next ROM in the cycle.

    If you encounter this issue, check each ROM individually. If the application crashes on start for a given ROM, find a new one.
  12. jtokarchuk's Avatar
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    #312  

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    We will look into doing some error-checking. Just tested it as well, works good still!

    One of the founding members of OSBBx - A team dedicated to open source software on the BlackBerry platform.

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  13. alphapup's Avatar
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    #313  

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    Quote Originally Posted by GreaverBlade View Post
    EDIT: Resolved!

    The emulator simply didn't like loading the next ROM in the cycle.

    If you encounter this issue, check each ROM individually. If the application crashes on start for a given ROM, find a new one.

    What does that mean, "didn't like the ROM?" Does that mean it fails with ROMs that have checksum errors, or for some other reason? Is this only happening for the first time in 2.0?

    Reason I ask is I have several ROM's patched with cheat codes that work just fine in 1.0.8.xxx but have checksum errors because of the patches. I would hate to lose the ability for Super Mario to jump real high when I upgrade to OS 2.0!
  14. jtokarchuk's Avatar
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    #314  

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    Checksum errors are not of an issue. It's corrupted ROMS. (Proof of concept, ttt.smc has a checksum error)

    One of the founding members of OSBBx - A team dedicated to open source software on the BlackBerry platform.

    Projects
    Snes9x-pb (SNES Emulator) - Developer
    GBColor-PB (GameBoy Emulator) - Developer
    PCSX-reARMed-pb (PSX Emulator) - Contributor
    The Emulator Refresh Project - Lead
    My BlackBerry Appworld Vendor Link
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    Follow me on Twitter: @jtokarchuk

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    alphapup (02-22-2012) 
  15. goodtastingsteak's Avatar
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    #315  

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    Just want to say again how great this emulator is! Since the first release, I've beaten Super Mario World RPG and am playing Super Mario World now haha.

    I agree with others about the multi-key pressing. Some sort of toggle to have a key always be "on" would be nice. I died a lot of times in SMW trying to run and jump holding my PB awkwardly in order to use two fingers to control the run and jump keys.
    zethaaron likes this.
  16. alphapup's Avatar
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    #316  

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    Thanks to jtokarchuk as always for confirming that the emulator works with OS 2.0. I upgraded last night and all is well!

    For those like me whose reflexes are not what they once were, I remapped some Game Genie cheat codes for Super Mario World to patches that you can make in the ROM image with any hex editor, such as Hex Workshop. Some may find these useful:

    Byte location 000052D8 -- from CE to AD, to get infinite lives!

    Byte location 000059A6 -- from 03 to 01, to get Super Mario to have super-high jumps, so that he's practically flying!

    -- OR --

    instead of a super-high jump, just have Mario swim everywhere:

    Byte location 000074C3 -- from 06 to A9

    If those locations don't contain those values you might have a different ROM version. Best to try to get the standard one, or alternatively you can search for the relevant hex strings. The infinite lives patch is at the beginning of a string that begins with CEBE0D10. The super-jump patch is a string that begins with 030410F401. Or the swim-everywhere patch instead, is a string that begins with 06B003048A.

    The first byte is the one you change.

    The patched game will have a checksum error but works fine. Reminds me of the old days with the SNES ROM cartridge stuck into a Game Genie!!
    Thanked by:
    MidiaN76 (02-23-2012) 
    zethaaron likes this.
  17. Smecky's Avatar
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    #317  

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    Actually signed up to crackberry for the first time, just to make sure I could thank you for creating this! Adds a whole new dimension to the playbook It works really well and I found it easy to set up.
    Thanked by:
    raymond (02-23-2012) 
  18. jimmy7009's Avatar
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    #318  

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    I must be missing something. I downloaded the Snes9xpb bar file but i can only play tic tac toe please help
  19. zethaaron's Avatar
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    #319  

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    Quote Originally Posted by jimmy7009 View Post
    I must be missing something. I downloaded the Snes9xpb bar file but i can only play tic tac toe please help
    You need to download roms (the games)...
  20. princesultan's Avatar
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    #320  

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    works great! 1 thing though, quite understandably, the controls are very difficult to use, say, on a game like super mario bros. i pretty much can't run and jump at the same time... do you guys feel the same way?

    are there any options for buying a bluetooth controller? i tried looking for a bluetooth snes type controller but i can't find any!
  21. yllus's Avatar
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    #321  

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    Quote Originally Posted by princesultan View Post
    are there any options for buying a bluetooth controller? i tried looking for a bluetooth snes type controller but i can't find any!
    If you find one, please share - I'd love to be able to do this.
  22. rmah's Avatar
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    #322  

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    Forgive me if it's been asked already, but is there a way to scale (down) the size of the buttons?
  23. JAGWIRE's Avatar
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    #323  

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    Quote Originally Posted by rmah View Post
    Forgive me if it's been asked already, but is there a way to scale (down) the size of the buttons?
    you can move them but no you cant scale them down...at least as far as i know LOL
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  24. Tomcat_Alley's Avatar
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    #324  

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    22 Pages???? TLR

    so fill me in. i installed this bad boy and have to say, its amazing, but i have a few Questions.

    1. can someone confirm the legality of downloading snes roms. i so far downloaded just super mario all stars, i did this under the assumption downloading roms was probably illegal but i already own this so its fine, much like i do with movies, i often find its quicker and easier to torrent a movie rather than rip my DVD into an AVI. Is this thinking correct?

    2. I downloaded an SMC file since thats what the included game was, do other roms work?

    3. slightly off topic but related... is there anything like this for running Mega Drive or Gameboy games on PB? i would give my first born son (actually scratch that, im kind of attached to the little guy, ill give the missus up instead) to have Pokemon Red/Blue and Sonic 2 on the PB

    Regards
    Tomcat_Alley
  25. pgerhard's Avatar
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    #325  

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    1. It's illegal if you do not own (ie you have the cartridge in your house now) the game. I've owned all the games I am playing at the moment, but unfortunatelly reselled them a lonnnng while ago, so im illegal

    2. you can rename .fig to .smc so far I've seen it only support that extension

    3. there is, search the board, the is a genesis, nes and GBA/GB emulator
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