- For all the development resources you can use, go here:
https://bdsc.webapps.blackberry.com/devzone/
While you are at it read the BB devblog:
BlackBerry Developer's Blog03-28-12 04:38 AMLike 0 - So, I can do some pretty HTML stuff, css php and all that, and I've dabbled in javascript. I had a concept thought, and I've started the process (not a game, just a very simple app, almost an applet to be honest).
I can probably achieve what I want to achieve using HTML, CSS, and the scripts provided by RIM.
Would learning a whole new programming language (C++ for example!) be worth it? I have a job, gf, and child so any app I build will be a spare time thing and I have no pretensions to get rich or take over the world. Any thoughts?03-28-12 05:06 AMLike 0 - 03-28-12 09:51 AMLike 3
- So, I can do some pretty HTML stuff, css php and all that, and I've dabbled in javascript. I had a concept thought, and I've started the process (not a game, just a very simple app, almost an applet to be honest).
I can probably achieve what I want to achieve using HTML, CSS, and the scripts provided by RIM.
Would learning a whole new programming language (C++ for example!) be worth it? I have a job, gf, and child so any app I build will be a spare time thing and I have no pretensions to get rich or take over the world. Any thoughts?Barljo likes this.03-28-12 10:43 AMLike 1 - As I've stated in similar threads, the best choice is to learn actionscript unless you plan develop a rather large game. It's easy to learn, simple to code, runs quickly and is very powerful. Further more, when you build AIR apps using actionscript, you can port them to Android eventually with relative ease.
WebWorks (html5 + css + javascript) is easy to write and transferable as a web app. However, I find that WebWorks apps feel laggy in general. I'd only recommend it to those with extensive web development backgrounds that want a smaller sized app.
C++ is very powerful and quick. However, it is a massive pain to write and maintain code. Where speed and power are absolutely essential for user experience (i.e. visually intensive games), it is the only choice. For creating most other apps, it's unnecessary.03-28-12 11:35 AMLike 0
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