Purchase with 15 day trial period; if within that time frame the app sucks, then one should be able to click a "no thanks" button and you're cc is automatically credited.
5 days is enough for anyone to try and decide if they want to buy or not.
And yes, trials (like in Windows Phone) should be mandatory.
Not really. 5 days if not enough, unless you have a lot of spare time on your hands.
15 days can sometimes be too short, but you have to draw the line somewere.
Not really. 5 days if not enough, unless you have a lot of spare time on your hands.
15 days can sometimes be too short, but you have to draw the line somewere.
Originally Posted by kbz1960
Yes if you don't think you have that much time to try it out you should wait to get it until you do.
Get real. We're talking apps, not Primavera, dotProject or MS Project Server 2010.
5 days. Plenty of time. If it was not enough, then the app was not that important to be bought anyway.
RIM does give vendors of paid apps the option to submit a trial version too, that's why you'll see a few apps have Free Trial buttons. If you want more apps to do so I suggest contacting app developers and letting them know.
The App Store does not have a trial feature so don't bother iOS devs about it. I'm unsure about Android Market.
I agree I've bought a couple on impulse and realized almost immediately that the app was just a quick cash grab made to entice you into an impulse buy that will never get any support. Even a 15 minute refund or something would be usefull
15 days is too long to be getting something as simple as an app figured out. I would suggest that if you can't tell it's not for you in 24 hours then you should have waited to buy it until you had time to play with it.
Also from the point of devils advocate just because no one's mentioned it: A simple google search on any of these apps would likely give a good indication of the apps value before purchase...