| | 07-06-2012, 04:32 PM Thread Author #1
2.1 Beta and HTML5 Game Benchmark
This news update is from June 11, but I've searched and apparently it hasn't yet been discussed here in the forums. An HTML5 game ("Space Blaster") has been used to benchmark various desktop and mobile browsers and game development systems.
| The Great HTML5 Mobile Gaming Performance Comparison - Scirra.com
The Playbook comes in with a su[r]prise result: OS 2.1 is great! OS 2.0 is too slow to be usable, but OS 2.1 fixes it and is literally a whole 3x faster. Its result is competitive with the Android results, but with the advantage of having good support in the native browser (with multi-touch, too). It's also worth noting the Playbook is considerably cheaper than most other devices - given how much less than an iPad it costs, it puts out a very good framerate indeed. I did notice a few jumps probably due to garbage collection pauses, so hopefully those can be ironed out eventually too. OS 2.1 is still a beta, so let's hope it gets pushed out to all the Playbook owners soon.
As explained in the linked article, the benchmark figure is the simply frame rate achieved by the test game (higher is better). OS 2.1 is roughly comparable to iOS Safari and the best Android results. OS 2.1 is significantly outperformed only by IE9, Opera and Chrome on the desktop, and by directCanvas on iOS (directCanvas is a commercial development kit for iOS and Android that uses a reduced form of HTML5 optimized for games).
So the 2.1 PB browser not only has great HTML5 compatibility, but also scores quite respectably on this HTML5 speed test.