I'm sorry, but you have a typo on the very first screen. That doesn't show much professionalism or polish at all, and you should probably fix it before release.
"Seems there is a new vendor seling balloons..."
Should be selling, fix it ASAP and you'll look much better because of it. Seriously.
hey, i already mentioned (at least i think i did) that there are a couple of typos but thanks for being so critical on a beta, relax a bit would ya. clearly its not finished or it would be for sale.
Dude, relax. I am looking right now and I see no mention of typos. I was just telling you because I'm a developer myself, and I know that typos are the worst mistake you can make.
no i mentioned the typos in the video for sure, trust me before releasing it it will be tested over and over lol, i thought you were trying to be a d bag my bad lol, no hard feelings?
Looks like ur off to a great start! The only thing i'd say is that a game like this will inevitably be compared to something similar on the iphone. In which case, i'd try to work on the animations a lil more and include a lot more than 25 levels (even more than 50 like u mentioned) Because even if it's a great game, the fact that iphone has something that looks better will ensure that u'll get bad reviews.
lol, the thing is this isnt for an iPhone though im just getting into game development (normally a theme developer) and i think this will be the last one but 50 levels will probably be tops lol.
Yeah i know, I also develop for BB's. It's impossible to the same things an iphone can do. That's y I try to stay away from anything that looks similar to something on the iphone. Because I've been down that path before and people will always compare! But y is this going to be ur last game?!? I was impressed with what u've done and i think it will sell if u polish it up a bit more. U should definitely keep at it. (maybe just have the balloons sway in the wind or something or have them move up and down to add difficulty?)