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# 1

08-20-2011, 02:35 PM
| | CrackBerry User Device(s): 9550 (Storm2) Carrier: FarEastern | | Join Date: Feb 2010 Posts: 42 Likes Received: 0
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| | You've got a 9900, 9930, 9810, 9850 or a 9860? Test my game- Rubik Cube!
Hello all Blackberry gamers,
if you've got one of the newly released phones and like the Rubik Cube - point the browser in your phone to http://koltunski.pl/bbrubik
download & install. It's a fully 3D, touch-controlled, 2x2x2,3x3x3 and 4x4x4 cube w/ global leaderboard.
I'd be thankful for any bugreports, criticism, words of praise are welcome, too!  If you can, please run the 'speedtest' and tell me the phone model and how many FPS do you get.
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08-20-2011, 06:54 PM
| | | CrackBerry Genius of Geniuses Device(s): OS6 9650, OS2 Playbook, CM9 NookColor, Rooted Kindle Fire, etc. Carrier: Sprint/Nextel Pin: http://goo.gl/NP1nC | | Location: Utah (Back to School) Join Date: Nov 2009 Posts: 6,876 Likes Received: 629
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If you make it for 9650 I'll definitely test | 
08-25-2011, 12:25 AM
| | | CrackBerry Addict Device(s): Bold 9930 & 64GB PlayBook Carrier: Verizon | | Location: Buffalo, New York Join Date: Nov 2008 Posts: 519 Likes Received: 48
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Originally Posted by Utumno Hello all Blackberry gamers,
if you've got one of the newly released phones and like the Rubik Cube - point the browser in your phone to http://koltunski.pl/bbrubik
download & install. It's a fully 3D, touch-controlled, 2x2x2,3x3x3 and 4x4x4 cube w/ global leaderboard.
I'd be thankful for any bugreports, criticism, words of praise are welcome, too!  If you can, please run the 'speedtest' and tell me the phone model and how many FPS do you get. | Thanks.. Come out with this after I already purchased the official one from app world for my 9650 at the time
I can solve the 3x3x3 in 35 seconds and the 5x5x5 in 5 minutes, I used to be a hardcore cuber [; I'll leave my feedback on this [:
EDIT:
BAHHH! Looks so promising too :/ completely glitches out on my Bold 9930. It flashes the screen like crazy with the rubiks cube and all of the text like the timer and everything.. It completely bugs out! Then I get an error message and it closes :/
"java.lang.IllegalStateException: Client surface already associated with this graphics surface."
Bahhhhhhhh I wanna play with it so bad!  Please see what you can do, I'll stay posted on this thread.
Last edited by flip4life4751; 08-25-2011 at 12:35 AM.
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08-25-2011, 12:55 AM
| | | Forums Moderator Device(s): Bold 9900 and a 32GB PlayBook Carrier: T-Mobile | | Join Date: Feb 2008 Posts: 1,308 Likes Received: 594
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Originally Posted by flip4life4751 BAHHH! Looks so promising too :/ completely glitches out on my Bold 9930. It flashes the screen like crazy with the rubiks cube and all of the text like the timer and everything.. It completely bugs out! Then I get an error message and it closes :/
"java.lang.IllegalStateException: Client surface already associated with this graphics surface."
Bahhhhhhhh I wanna play with it so bad!  Please see what you can do, I'll stay posted on this thread. | Ditto here... it goes spastic on my 9900.
__________________ You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your effing smartphone. | 
08-27-2011, 05:47 PM
| | | CrackBerry Addict Device(s): Bold 9930 & 64GB PlayBook Carrier: Verizon | | Location: Buffalo, New York Join Date: Nov 2008 Posts: 519 Likes Received: 48
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anxiously waiting for an updated version :/
Managed to get the speed test to run though and although it was glitchy, it said that it was 54FPS (I have a Bold 9930)
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# 6

08-28-2011, 10:44 PM
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Damn...  At least the good news is that 9930 is fast enough to render it - 54FPS is more than enough.
The game is a port of my Rubik's cube for Nokia ( http://store.ovi.com/content/26449/reviews ). It runs flawlessly in a BB emulator. Obviously a real phone is somehow different, hence the flashes. The problem is that I don't have any of the new touchscreen Blackberries to test it myself. Hold on while I ponder what to do...
@flip4life4751 : I don't believe you can do 5x5x5  I know quite a few cubers, and even 4x4x4-ers were few and far between... In Ovi store, the game has been downloaded about 3000 times and so far I've got only 2 people (1 russian, 1 romanian) who have demonstrated they can do 4x4x4 ! Good news is the underlying code supports any size, so giving you a 5x5x5 or 17x17x17 for that matter is just a recompilation away. I just didn't believe there was anyone out there up for the challenge so I compiled it for up to 4x4x4 only.
@SCrid2000 : version for non-touchscreens will eventually land here, too, (I've got such a version for Nokia ) but that's after I solve the flashing problem.
Last edited by Utumno; 08-28-2011 at 10:59 PM.
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08-28-2011, 10:48 PM
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Originally Posted by Utumno | I mean if it could help at all I guess I can take a screenshot and/or video of it tomorrow.. Not so sure if that could help though. Just let me know, glad to help ya in any way I can! (:
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# 8

08-29-2011, 04:34 AM
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if you could make a video ( with the Java error popping out ) it would help a lot!
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08-29-2011, 10:52 PM
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Originally Posted by Utumno if you could make a video ( with the Java error popping out ) it would help a lot! | I apologize, I would have done it today, but college actually just started back up so I'v been extremely busy. I am going to work on some homework for the next few hours and I'll try to take and upload a video tomorrow. I am still adament about this project, just currently extremely busy. Sorry :/
Posted from my CrackBerry at wapforums.crackberry.com
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# 10

08-29-2011, 11:48 PM
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No need anymore, yesterday I laid my hands on a 9810 for a moment and saw this - pretty cool psychedelic effect you gotta admit
Bad news is I still have no idea what can it be.
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08-29-2011, 11:50 PM
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Originally Posted by Utumno No need anymore, yesterday I laid my hands on a 9810 for a moment and saw this - pretty cool psychedelic effect you gotta admit
Bad news is I still have no idea what can it be. | Haha yeah, a little trippy :P but that's bad news!  I guess I wouldn't be AS angry if the stupid makers of the actual rubiks cube app that I bought for like $5 updated it for my phone. Makes me sad
Please let us know if you figure out the problem tho!
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08-30-2011, 12:30 AM
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It installs and doesn't crash on my 9810 however the screen is really spastic constantly flashing back to the launch screen but letting me move the cube around and use the controls perfectly. It just won't stop flashing the inital screen over and over. I'm unsure of how to make a video or I would. Looks very, very promising.
edit: I failed to read the entirety of the thread. I'm glad you know what I'm talking about lol.
Last edited by cbosdell; 08-30-2011 at 12:37 AM.
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# 13

08-30-2011, 06:50 AM
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I have posted an update ( same place, http://koltunski.pl/bbrubik ) .
It still says the version is '1.2', I forgot to increment it. Anyway, maybe someone could test? |
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# 14

09-02-2011, 04:56 AM
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An update again - this time to version 1.3.0. The flashes should be gone, I think I understand the issue now ( it is actually OS7 'Liquid Graphics' biting me in the rear end )
I can see people trying to download on a 9800, or a 9670 - it's not going to work there, it requires a touchscreen AND OpenGL support. Apart from the newly released batch it should also work on a Storm2, which is another touchscreen BB with support for OpenGL, but I am afraid it's going to be rather slow there...
Last edited by Utumno; 09-02-2011 at 05:48 AM.
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09-02-2011, 06:42 AM
| | | CrackBerry Addict Device(s): Bold 9930 & 64GB PlayBook Carrier: Verizon | | Location: Buffalo, New York Join Date: Nov 2008 Posts: 519 Likes Received: 48
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Originally Posted by Utumno An update again - this time to version 1.3.0. The flashes should be gone, I think I understand the issue now ( it is actually OS7 'Liquid Graphics' biting me in the rear end )
I can see people trying to download on a 9800, or a 9670 - it's not going to work there, it requires a touchscreen AND OpenGL support. Apart from the newly released batch it should also work on a Storm2, which is another touchscreen BB with support for OpenGL, but I am afraid it's going to be rather slow there... | Nice work, it's actually playable now!
A few things:
-Back button automatically exits out no matter where you are (preferably it should go back a screen on the menu or even back a move if possible)
-If you have it run in the background (ie pressing end key or holding down BlackBerry button to switch apps) then on returning to the game, you get an error message saying javalang illegal something or other.
-The menu HAS to be navigated using the touchscreen and no trackpad support which confused me at first.
-Kinda strange that there is no just sit down and solve the rubiks cube.. You have to literally go through enough "levels" to finally get to one that is mixed up enough to solve it how you normally would. Just kinda weird for a rubiks cube game that there is no just "scramble" with a timer starting right off the bat.
Otherwise, looks good! I'll get through a few levels later and solve it to get the complete experiance of the app.
Thanks for the update!
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