- Developer - ToySoft
08-19-2012, 12:44 PM #2
- 3,255 Posts
RIM always show neat stuff on the conferences and never really release anything to the public or include in any actual products. the only app they have released is the scrapbook app for the PB.
- CrackBerry Abuser
08-26-2012, 08:48 PM #4
- 158 Posts
This is certainly possible to do using Cascades with a ListView and Animations. However from what I've read about other "older" demos like this one, they wrote them in an older/no longer supported version of Cascades so even if they released the code it wouldn't make sense to anyone. Like I said it could be reproduced. So either they have and they aren't sharing the code or somebody has and they aren't either.
@Bloodline: What do you mean, you'd like to implement this feature? It is a very custom ListView... implement away.
- CrackBerry Abuser
08-28-2012, 02:53 PM #8
- 158 Posts
The thing with that is, nobody (other than RIM) is going to make it and give it away. I give away samples but not that complex. If you want a series of examples take a look at:
1. ListView: Stamp Collector or Bucketlist, official RIM samples
2. ListView w/ custom elements: Couldn't Stump Me... Redux (in my blog, link in sig)
3. Animation: Cookbook, official RIM sample
Then find out how to make calls from the file system, I can't help you with that one because you need a Dev Alpha (which I don't have). I think there are samples out there about this too.
If all goes well... Tie it all together and you should have it. And in all seriousness it shouldn't take too long... couple weeks? a month? Would probably make a killing on app world selling it.
- CrackBerry Master
11-30-2012, 07:54 PM #10
- 1,474 Posts
I really want to know what RIM do with these samples if its not being sold off to some website at least put it in bb world and make cash off it.
Sell this as an imageviewer skin mode.People change backround displays all the time why not UI effects for apps??
- CrackBerry Genius of Geniuses
12-01-2012, 12:36 AM #11
- 5,195 Posts
I'm pretty sure that although that was probably done with some of TAT's magic high-level stuff, ultimately it's really just a bunch of OpenGL. Now, one could say "so is Cascades", and that would be somewhat true, but my point is that we have no classes built into Cascades right now that come close to doing that (no, a ListView just doesn't cut it, IMHO). On the other hand, those sorts of effects are exactly what OpenGL is good at and, in the hands of a dev with the required skills, it actually seems to make that sort of thing relatively simple.
Until a "canned" package is available to you in Cascades, and I doubt that will be any time soon, you can either wait, or tuck into some 3D stuff using OpenGL. Your choices include ES 1.1, which is in some ways simpler and certainly has more support material available on the web, or ES 2.0 which is ultimately more powerful and faster, but rather more "raw" in some ways.
Last edited by peter9477; 12-01-2012 at 12:37 AM. Reason: fix typo